Fair Comparisons

[Estimated Reading Time: 5 minutes] There is an old saying about comparing “apples and apples” or more accurately in this case, “Androids and Androids”. A commenter has already pointed out that an Embarcadero blog post referencing the “effort” described by my series of posts demonstrating how to build a camera app for Android using Oxygene was not a fair comparison.

David I Plumbs New Shallows

[Estimated Reading Time: 2 minutes] I catch a lot of flak for being “negative” from certain quarters, but whether you agree with me or disagree with me, one thing I am not is sneaky. Unfortunately the same cannot be said of a certain David Intersimone. VP Developer Relations and Chief Evangelist at Embarcadero. A list of job titles to which we should perhaps add “Chief Snippy Emailer“.

An App With View

[Estimated Reading Time: 8 minutes] Not a Merchant Ivory production, but Part 3 in the Oxygene for Java camera app for Android series. So far we have seen that we can work directly with the Android platform manifest and layout files and how the Oxygene language is a first class citizen in the Java platform and just one way in which it simplifies and improves the business of writing Java code, in Pascal. Now it’s time to make the app do something useful.

Exploring Listeners With Oxygene

[Estimated Reading Time: 3 minutes] Part 2 in a short series demonstrating the development of a simple camera app for Android using Oxygene. In the previous instalment we looked at the basic framework of our app. For this instalment I was going to show how to implement the camera preview or viewfinder for this instalment, but instead have decided to focus on listeners.

iOS 7 and arm64 Support in Oxygene

[Estimated Reading Time: < 1 minutes] Marc Hoffman of RemObjects blogged over the weekend about the forthcoming iOS 7 and arm64 support in Oxygene. Actually, the only part that is really “coming” is the arm64 aspect since, as he explains in the blog post, Oxygene has always been able to use the iOS 7 SDK betas from the first day they started arriving in Apple Developer previews.