Mix-in Unified and Segregated Syntax: An (Extended) Example

[Estimated Reading Time: 5 minutes] Yesterday I initially posted that you couldn’t mix Unified Syntax with “traditional” interface and implementation sections. Or what I am now calling Segregated Syntax. As sometimes happens, shortly after writing what I thought I knew to be true I discovered it wasn’t ! Sorry about that. 🙂 I promised to illustrate the scenario where I found it both possible and useful, and here it is.

Previous Post Now Fixed

[Estimated Reading Time: < 1 minutes] Something made me check the post I published yesterday and it’s a good job I did because I found that WordPress had severely truncated it (perhaps something to do with the update to 4.5.1 that I did later on ?). In any event, that previous post has now been restored (fortunately the previous revision in the WordPress history was still more or less complete), so if you thought it had cut short rather abruptly, you weren’t wrong, and the full post is now available as intended.

Come on Baby, Light My Fire

[Estimated Reading Time: 13 minutes] Earlier this year, the Fire IDE for Elements was officially released after a fairly extensive beta. I have previously stuck with Visual Studio for the [relatively little] Elements work I have been doing but problems with my VM solution on a recently acquired MacBook Pro gave me the impetus to spend some quality time with Fire, and I have to say it is very impressive.

Oxygene Constructor Magic on Cocoa

[Estimated Reading Time: 6 minutes] Earlier this week I mentioned that I had published my TXT-2-PARK app for Android in the Google Play Store. Today I published the iOS version to the Apple App Store (still awaiting approval at this stage). As with the Android version, I implemented the iOS version using Oxygene, and things proved a little less straightforward.