Oxygene Constructor Magic on Cocoa

[Estimated Reading Time: 6 minutes] Earlier this week I mentioned that I had published my TXT-2-PARK app for Android in the Google Play Store. Today I published the iOS version to the Apple App Store (still awaiting approval at this stage). As with the Android version, I implemented the iOS version using Oxygene, and things proved a little less straightforward.

Nullable Types. Not!

[Estimated Reading Time: 3 minutes] I recently mentioned that RemObjects have placed their OS X native IDE – a.k.a. Fire – into public beta. I haven’t been using it myself (yet) but have been following developments in the RemObjects Talk forums with interest, and a new feature in the Elements 8.0 compiler (also part of the Fire beta) caught my eye this week.

Come on Baby Light My Fire

[Estimated Reading Time: 3 minutes] These are exciting times in the mobile development space, especially for followers of RemObjects work. Whilst the likes of Xamarin and Embarcadero pursue their cross-platform abstractions, with varying degrees of success, RemObjects have been focussing on delivering genuinely native solutions and the long term vision that underpins their compiler architecture is proving itself in their ability to react Swiftly [sic] to the changing development landscape.

Build Automation With Train

[Estimated Reading Time: 5 minutes] A comment from Kevin P brought a build automation tool to my attention this evening, called Train. Train is a JavaScript based build automation tool from a little company called RemObjects. It is written in Oxygene but the API provides specific support for Delphi. It’s an open source project and free (as in beer). So I decided to check it out.

What’s In a Number .. ?

[Estimated Reading Time: 4 minutes] Last week I picked up a Nokia 520 Windows Phone for what I consider to be an absolute bargain price (well under the NZ$299 RRP) specifically as a development handset to allow me to explore the Windows Phone support offered by Oxygene. I’ve only just started down this road but have already come across a couple of things that might help people who might be scratching their heads (as I was) when getting started.